
(Its actually a moon, haha) The first week in Astroempires is much more forgiving. The interactive tutorial will be implemented in the next days.Īlso the bases start construction capacity will be increased from 6 cred./h to 12 cred./h, this will increase new accounts construction speed in the first structures, but will have very little effect later. Once you register, you are given a starting location, labeled home planet. (They will still be able to see the tutorial in the help page) Players that already have 2 or more bases build at the time the tutorial is implemented are considered that have done all the missions. Step 5: BEFORE building anything else, build 1 level of missile turrets. Step 4: Build 5 metal refineries, adding both urban structures and plants when needed. On the Metal Refineries row, click the Build (fig.3) button. Dennoch gibt es einige Besonderheiten, die man beachten. We recommend you to follow guidelines of the tutorial for learning the gameplay better. This tutorial will teach you the most common build order for opening in most 1v1 ga. Empires & Puzzles RPG ist ein Match-3-Spiel und das Prinzip dieser Spielart sollte jedem klar sein. You will start to the game with a tutorial.
#ASTRO EMPIRES TUTORIAL HOW TO#
Step 3: Build the base, give it a name, and go to the structures tab. How to reach tool age in 8 minutes in Age of Empires: Definitive Edition. Mission: Move 1 frigate with fighters to a different location Step 2: Make sure you send a corvette with it. Mission: Build a corvette and move it to a different location Mission: Build a level 2 Urban Structures

Mission: Build 1 level of any energy structure

Mission: Build a level 2 Metal Refineries This interactive tutorial will give a help to some of them. Reason to have the interactive tutorial: Most of the players that join the game quit in the first constructions, some don’t even build the most adequate structures first.

So on your screen, from top to bottom, you should have a difference in 5 from Metal Refineries to Robotics and Shipyards to Nanite and Eco to Android. Another way to think of it is a cascade of differences in 5. The interactive tutorial will be optional. RF SY (higher if spec requires) RF NF + 5. The interactive tutorial will be divided in several subjects with description and a mission in each one to complete. An interactive tutorial will be implemented in the game.
